Earlier today, Gameindustry.biz revealed a series of internal emails from Team Bondi, developers of L.A. Noire. In these emails, it was revealed that, not only were working conditions ridiculously hard on people, but the the relationship between Team Bondi and Rockstar was pretty awful too.
"Rockstar also made a huge contribution to the development; their producers were increasingly influential over the last two years of the game's development, and overruled many of the insane decisions made by Team Bondi management. At a lower level, Rockstar also pitched in with programmers, animators, artists, QA, etc. Part of the conflict between Team Bondi and Rockstar was due to Rockstar's frustration with Team Bondi's direction, and eventually Team Bondi's management in turn resented Rockstar for taking lots of creative control. It's also worth pointing out that Rockstar used to be very keen on making Team Bondi something like 'Rockstar Sydney' - the more they worked with Team Bondi management, the more they came to understand that this was a terrible idea. "So it seems that not only was Team Bondi management so awful that Rockstar had to come in and help out on the project, but they were so bad that Rockstar won't be working with them again.